|
![]() All images remain the property of Fantasoft Software and may not be reproduced in any way The following is based on a 'pre-alpha' version of MS2 : Gorilla Warfare and subject to change Work is well under way for what is shaping up to be one heck of a game - combining all that was great with the original Monkey Shines, with all new action, new worlds and more. I've been fortunate to become part of the development team for MS2 (my official role is that of 'level design') and Fantasoft have generously agreed to me letting you in on a few of the secrets surrounding MS2. So what follows, is a few of the things I'm allowed to tell you at this stage...plus a few things I'm not meant to be telling ;-) MS2 features an all-new monkey (Darwin) fighting his way through 5 all-new worlds. The loose theme running through these worlds is that of 'Time Travel'...starting in a prehistoric world, Darwin will work his way up to a futuristic world in level 5 (Mark has a real cool idea for Level 5's name, but we're having to check on a few things there!?). The 'look' to MS2 is quite different than MS1, with new Graphic Artists on board. Nik Mikros (of Flying Mikros Interactive) is developing the artwork for MS2 and is being ably assisted by Joe Dellinger, who is doing a lot of the 3D modelling. MS2 is looking superb in these early stages. Download (and register) "Alien Attack" from Fantasoft, if you want to see more of Nik's work. But I'm sure what you really want to know is about game-play...
![]() The cool new startup screen...note the banana clip-belt!!
What I'm not allowed to tell you...
![]() The 'Options' screen is totally cool, with neat images!! Note how each option lights up with the cursor over it Specially for authors (Yes...there will be a Level Editor released)...
And that's it I'm afraid :-( There is so much more I want to tell you, but can't. I promise to twist a few arms and fill you in more as MS2 progresses. I hope you've enjoyed this look at Monkey Shines 2. It is really going to be awesome!! |
||
|
|